Levels from 101 to 200 (max. 100) Fighter?
Elementaledit
- Suited for: Hawke, Anders, Merrill
A mainstay school of magic for any caster, the Elemental forest offers glaciers and fire magic that would be a beneficial resource to any aspiring DPS mage. Even non-DPS mages would benefit from spending spare factors in Elemental.Wintertime's GraspandCone of Frostyusually trigger a moderate amount of harm to most enemies, frequently tacking on a movement impairing impact as properly, and afflict Brittle for cross-class combination exploitation. The AoE fireplace spells work to great effect in incinerating masses of foes.Elemental Masteryis usually a obligatory acquisition simply because well.
Primaledit
- Suited for: Hawke, Anders, Merrill
Made up of spells of character and energy affinities, Primal offers abilities that capitalize on the weaknesses subjected by status effects, like as Brittle and Stagger.String Lightningcan be a fairly powerful spell that can demonstrate disastrous to small groupings of foes and can get advantage of Staggered opponents.Stonefistcan trigger decent damage, if nothing else, but is certainly not a deserving investment general. On the other hands, an upgradedPetrifycan end up being disastrous for those targets already afflicted with Brittle. Nevertheless, when having into accounts the limited number of factors to spend, there's not significantly in the Primal forest that a well-made mage would actually want that he or she couldn't discover somewhere else.
Natureedit
- Suited for: Any mage
Dispel Miracleis definitely simply the almost all useful spell right here and a required order. It's probably the just spell worth obtaining from this forest.
Arcaneedit
- Suited for: Any mage
This tree can be a great dietary supplement to mages cast into the support or healer part. Hawke mages currently acquireBrain Boostby default, but it's certainly not worth upgrading it. The almost all notable spell from this shrub is perhapsArcane Guardwhich, when improved, can securely envelop the entire party and decrease harm - at the cost of a substantial portion of mana, however. For the most part, though, this woods can be underwhelming and can become glossed over.
Entropyedit
- Suited for: Any mage
It'h worth looking into this sapling if one of your main focus in fight is certainly to secure down foes and impede their capability to assault and function properly overall.Hex of Tormentwill be a excellent debuff to throw onto any worthy enemy that offers a welcome boost to your party's assaults and critical hit possibility.Misdirection HexandApprehensionare both good abilities to put them under a haze of dilemma that renders them basically ineffective for a great amount of period.
Creationedit
- Suited for: Hawke, Anders
Development possesses the just heal mean while the relaxation of the sapling has nearly nothing at all to perform with the sapling's namesake. On document,Heroic Auracan contribute greatly to the celebration's general stats in combat, but robs significantly too great of the caster't stock of mana to perfectly resist its usefulness.Glyph of ParalysisandGlyph of Repulsionhave the possible to be helpful, but the previous is also better improved. We favourHastedespite its atrocious cooldown. For a party with rogues and spell casters, Haste's benefits may outweigh the disadvantages.
Force Mageedit
- Utilized by: Hawke
The spells provided by this specialty area tree are constructed to toss enemies within a large area off balance rather than deal direct damage.Fist of the Machineis definitely about the just direct damage spell, though don'testosterone levels anticipate to end up being swept aside by its pure force. You'll reap far even more benefits by penalizing Staggered opponents with it. Strangely more than enough, a few of the spells likeTelekinetic Burst open,Gravity Band, andPull of the Abyssfunctionality more or much less very likewise with the exception of differing effect radii. Not really to state that these abilities aren't useful, because they almost all certainly are, specifically on harder issues. The unaggressive ability,Unshakable, is certainly also well worth going into given that your mage ultimately becomes simply as durable as any robust soldier.
Spirit Healeredit
- Used by: Hawke
The energy of Ander's healing woods is a tiny fraction in usefulness to the skills obtainable in Character Healer. Ander't curing suffices, though, with a good tank, but Nature Healers offer better Revives and general heals. Almost all the capabilities in this sapling demand your ability points if you are to turn out to be a devoted healer.
Blood Mageedit
- Utilized by: Hawke
A Bloodstream Mage needs a totally different attitude of mage-playing in that presently there is available a heavy reliance upon a larger health pool rather than a mana pool. In truth, mana is certainly almost a non-factor in getting an efficient Blood Mage. The cause being is that the skills pull from the caster's i9000 health, who will be unable to cure typically while blood magic will be in becoming used.SacrificeandGrave Robberare designed to address this healing circumstance by replenishing your health through siphoning health from both enemies or allies.Hemorrhageand theParalyzingupgrade will be the individual most harmful spell in the shrub since the damage cannot end up being mitigated by shield or resistances. It's i9000 a relatively good forest and can become complicated to use at first. As a caveat, it demands a fair quantity of capability factors to unlock its full possible.
Vengeanceedit
- Utilized by: Anders
Anders' forest splits off into an unpleasant and protective branch that cannot coexist at the same time. Panacea unlocks Anders' latent healing potential withAid Allies, a team heal, andRegroup, a revive mean. While invaluable on the battlefield, his heals are heavily established back by lengthy cooldowns, forcing you to employ them wisely. In add-on to the higher price of mana to preserve Panacea, this sustained ability also hinders his unpleasant spells. By comparison, Vengeance sacrifices healing by both potions and spells in favor of increased harm.Blood of my Foewould after that be needed as a means to replenish his health. His skills here are only actually helpful against several mobs.
Dalish Pariahedit
- Utilized by: Merrill
Merrill's i9000 affinity to nature damage makes her a major resource in certain battles against foes that are almost impervious to everything else but character. Merrill also utilizes a bit of bloodstream magic, as proved by the abilities lent byBloodstream of the First, which pulls from her health as a viable supply of power. This necessitates acquiringWrath of the Elvhento regenerate her wellness as nicely inflict steady damage to enemies within a little radius.
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